Moverse

Privacy Policy

Effective Date: August 22, 2026

EvoPrompt Studio (“we”, “us”, or “our”) operates the mobile game Moverse (the “Game”), package name com.EvoPromptStudio.Moverse.

This Privacy Policy explains how information may be collected, used, stored, and shared when you use Moverse.

By using Moverse, you acknowledge the practices described in this Privacy Policy.

1. Information We Collect

Moverse does not require users to create a traditional account with a password.

Depending on the features you use, Moverse and the third-party services integrated into the Game may process certain information.

Optional Player Profile Information

Moverse allows you to optionally enter a player name, username, or nickname that may be displayed within the Game.

Providing a player name, username, or nickname is completely optional. You may use the Game without providing this information.

Moverse also allows you to optionally provide or select gender information as part of the in-game profile. Providing gender information is completely optional.

These profile details are currently stored locally on your device and are not intentionally transmitted by EvoPrompt Studio to a remote server.

You should avoid entering sensitive personal information or information that you do not want to appear in the Game as your player name or nickname.

Game and Save Data

Moverse stores game-related information locally on your device in order to provide the Game’s functionality.

This may include:

Local save data is stored on your device using the Game’s local storage system.

2. Unity Authentication and Player Identifier

Moverse uses Unity Authentication with anonymous authentication.

When the Game starts, an anonymous player identifier may be generated and associated with the Game’s Unity Services environment. This identifier is used to distinguish one game installation/player from another and to support the Game’s backend services.

This anonymous identifier is a technical player identifier and does not by itself identify you by your real-world name, email address, telephone number, or other direct identity information.

Moverse does not require you to provide a password or create a traditional account in order to play the Game.

3. Advertising

Moverse displays rewarded advertisements through Unity LevelPlay (IronSource) mediation.

LevelPlay is used as the advertising mediation platform and may deliver advertisements through third-party advertising networks configured for the Game, including:

Advertising and mediation services may process information such as:

This information may be used for purposes such as:

Advertising partners may process information in accordance with their own privacy policies and applicable laws.

4. Local Notifications

Moverse may use local notifications to remind players about game-related events, rewards, or other relevant game activities.

The Game may store information such as the last active time or notification scheduling information locally on your device in order to determine when notifications should be scheduled.

Moverse does not require your phone number or email address to send these local notifications.

5. Analytics

Moverse does not currently use a dedicated third-party analytics service to track player behavior.

This includes services such as Firebase Analytics, Unity Analytics, Adjust, AppsFlyer, GameAnalytics, and Amplitude.

If analytics or similar tracking services are introduced in the future, this Privacy Policy will be updated to describe the applicable data collection and processing practices.

6. Information We Do Not Currently Collect Through the Game

Moverse currently does not require or intentionally collect:

Moverse currently does not use Google Play Games Services for active sign-in, achievements, or leaderboards.

7. Third-Party Services

Moverse currently uses certain third-party technologies and services to provide its functionality, including:

These third-party providers may process technical information and identifiers as necessary to provide their respective services.

Their processing of information is governed by their own privacy policies and terms.

8. How We Use Information

Information processed by Moverse or its integrated services may be used to:

9. Data Sharing

EvoPrompt Studio does not sell users’ personal information.

Information may be shared with or processed by third-party service providers when this is necessary to provide Game functionality, advertising, authentication, security, or related services.

For example, advertising-related information may be processed by Unity LevelPlay, Google AdMob, Unity Ads, and their applicable advertising partners.

Optional player profile information such as the player name, username, nickname, and gender information is currently stored locally on the device and is not intentionally shared by EvoPrompt Studio with third parties.

10. Data Retention

Local game and profile data remains on the user’s device until it is deleted, overwritten, or otherwise removed.

Technical information processed by third-party services may be retained according to the applicable provider’s policies and retention practices.

We retain information under our control only for as long as reasonably necessary for the purposes described in this Privacy Policy or as required by applicable law.

11. Data Deletion and Your Rights

Depending on your location and applicable law, you may have rights regarding your personal information, including rights to request access, correction, or deletion of information under our control.

Because most player profile and game-progress information is currently stored locally on the device, deleting the Game or its associated local data may remove that information from the device.

Information processed directly by third-party service providers may be subject to their own deletion procedures and privacy policies.

For privacy-related requests concerning information controlled by EvoPrompt Studio, you may contact us using the email address provided below.

12. Children’s Privacy

Moverse is not directed specifically at children and is not designed as a child-directed application.

We do not knowingly seek to collect personal information from children.

The Game uses third-party advertising services. Advertising and data processing are subject to the applicable policies and requirements of the relevant advertising providers and app stores.

13. Security

We take reasonable measures to protect information processed by Moverse.

Local game data is stored using the Game’s local storage mechanisms.

However, no method of electronic storage or transmission over the Internet can be guaranteed to be completely secure.

14. International Data Processing

Because Moverse uses third-party service providers, certain information may be processed or stored in countries outside the country where you live.

Such processing may be subject to the privacy policies and legal requirements applicable to those service providers.

15. Changes to This Privacy Policy

We may update this Privacy Policy from time to time to reflect changes to Moverse, the services we use, or applicable legal requirements.

When changes are made, the Effective Date at the top of this Privacy Policy will be updated.

We recommend reviewing this Privacy Policy periodically.

16. Contact Us

If you have questions, concerns, or requests regarding this Privacy Policy or the privacy practices of Moverse, please contact us:

Company: EvoPrompt Studio Product: Moverse Package Name: com.EvoPromptStudio.Moverse Email: ogun19K@gmail.com